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Marika Kuhn
Marika Kuhn
Senior Concept Artist
Berlin, Germany

Summary

Hello!
I am an industrial designer and senior concept artist, specialized in environments, detailed interiors and props. I love art that reaches out and connects. I want to create meaning in a diverse team that loves art, too. When Im not working in Photoshop, Blender and Unreal, I participate in game jams, or turn off the PC. Then I whittle wood figures, build and paint model kit robots, and invite friends to TTRPGs, video- or board games.

Want to talk with me? Write me a Direct Message or mail me at marika dot L dot kuhn (at) gmail dot com

Skills

Concept DesignConcept ArtIndustrial DesignCharacter DesignProp DesignUI-ArtEnvironment DesignIllustration

Software proficiency

Photoshop
Photoshop
Rhinoceros
Rhinoceros
Blender
Blender
Unreal Engine
Unreal Engine
InDesign
InDesign

Productions

    • Video Game
      Dune: Awakening
    • Year
      2025
    • Role
      Senior Concept Artist
    • Company
      YAGER (co-dev)
    • Video Game
      The Cycle: Frontier
    • Year
      2022
    • Role
      Senior Concept Artist
    • Company
      Yager Interactive GmbH
    • Video Game
      The Cycle
    • Year
      2019
    • Role
      Concept Artist
    • Company
      Yager Interactive GmbH
    • Video Game
      The Surge
    • Year
      2017
    • Role
      Concept Art Intern
    • Company
      Deck13 Interactive
    • Video Game
      Hawken
    • Year
      2012
    • Role
      Concept Artist (work for hire)
    • Company
      Reloaded Games Inc.

Experience

  • Senior Concept Artist at Yager Interactive GmbH
    Berlin
    April 2023 - April 2026

    work on:

    -Dune: Awakening

    -The Cycle: Frontier

    -The Cycle

    -Unannounced

    -Concept Art for props and environments

    -Concept Art for creatures and characters

    -Paintover support for 3D Artists and outsource work

    -UI Art support

    -Creation of outsourcing sheets and style guides

    -Creation of PR beauty shots and website mockups

  • Concept Artist at Yager Interactive GmbH
    Berlin
    June 2020 - April 2023

  • Junior Concept Artist at Yager Interactive GmbH
    Berlin, Germany
    July 2019 - June 2020

  • 2D Artist at z-software
    Dortmund, Germany
    July 2018 - April 2019

    My tasks as 2D Designer at z-software included:

    - creating mood- and production paintings

    - creating PR assets

    - creating concepts and model turnaround sheets for characters and props

    - creating a style for new IPs and ensuring consistency in various assets

    - creating UI sprites and implementing them in Unity

  • Concept Art Intern at Deck13
    Frankfurt, Germany
    August 2016 - December 2016

    Joined production on "The Surge" (2017):

    -designing concept art for various 3D assets

    -designing concept art for environments

    -designing and creation of in-game 2D assets (decals, textures)

    -joined game workshops discussing world ideas for "The Surge 2".

  • Concept Artist (work-for-hire) at Reloaded Games Inc.
    August 2015 - October 2015

    Creating Concept Art for "Hawken", Mech Concept Design

  • Graphic Artist Freelancing at Kommunikationsoptimierer.de
    Hannover, Germany
    May 2014 - November 2015

    Illustration of mascot, logo and graphics explaining the company model.